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Introducing Starling: Building GPU Accelerated Applications

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Introducing Starling: Building GPU Accelerated Applications

Thibault Imbert
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Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs. Most Flash developers want to be able to leverage GPU acceleration (through Stage3D) without the need to write such higher-level frameworks and dig into the low-level Stage3D APIs. Starling is completely designed after the Flash Player APIs and abstracts the complexity of Stage3D (Molehill) and allows easy and intuitive programming for everyone.
Année:
2012
Editeur::
O'Reilly Media
Langue:
english
Pages:
122
ISBN 10:
1449320864
ISBN 13:
9781449320867
Fichier:
PDF, 7.67 MB
IPFS:
CID , CID Blake2b
english, 2012
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